The fourth instalment in the Skate franchise currently remains a work in progress, and we’ve just had a new update from Skate developer Full Circle, informing us of what we can expect from the new game when it finally releases.
We now know that there will be an ongoing story involving you and the city of San Vansterdam, including ever changing and evolving activities to help keep you engrossed in the wonderful world of Skate.
The game aims to offer a fun place to explore and express yourself, periodically providing new things to skate and investigate, regardless of your play style or skill level.
The games challenges will provide three different difficulty tiers; own it, crush it, and shut it down, allowing both newcomers and veteran fans of the series alike to showcase their talents and feel a sense of accomplishment as they progress through the various activities and seek to perfect their skills.
In addition to the skateboarding challenges that we’ve become accustomed to with the Skate franchise in the past; this new game in the series will also provide some brand new offboard gameplay mechanics such as climbing and wall running, and with the addition of these new parkour inspired mechanics will come the implementation of some brand new challenges to help explore and navigate the city in whole new ways.
It has also once again been reiterated that the new game will not include paid loot boxes.
You can check out a full breakdown below of everything that’s been confirmed about the game so far, and towards the end of the video you’ll even get a peak at how the game is looking in its present pre-pre-alpha build. Additionally, if you’d like to be considered to participate in closed playtests? You can register your interest here.
For now, they’re still working on it, but in the future? We’ll see you in San Vansterdam.
UK based film graduate with a huge passion for music, sports and video games.